β Return to Lost Myths: Sons of Ragnar
Devlog
- February 12, 2021 by Folktales Digital#screenshots, #gameplay, #level design, #vrHi everyone! We just wanted to share with you screenshots of the new level design of the demo π Levels are bigger now and lighting has been changed Enjoy! π... Continue reading
- December 14, 2020 by Folktales Digital#taipeigameshow, #convention, #festival, #awardsHey Everyone! We are finalists for the Best VR Game award at the Taipei Game Show's 2021 Indie Game Award! Let's cross all our fingers π€π€π€π€π€ Another announcement! We will showcase o... Continue reading
- November 26, 2020 by Folktales Digital#update, #pc, ##gameplay, #Vikings, #bug fixing, #pc versionHi there :) For the VR version we fixed some asset that were floating and some mechanics. We did some updates for the PC version too :) We redesigned the level design of the Norwegian Fjord and the Ba... Continue reading
- November 21, 2020 by Folktales Digital#viking hall, #rendering, #3d model, #3d, #vikings, #historicalHi! this Saturday we wanted to share with you the rendering of the exterior of the Viking Hall that you can admire in Level 1 ;) This hall is a reconstruction of Viking Halls where people could have... Continue reading
- November 15, 2020 by Folktales Digital#concept art, #concept, #3D model, #3D, #Knife, #VikingsHi there! Here is the concept art and 3D modal of a Viking Seax. Find it in the level 2 and have a play with it ;) Enjoy!... Continue reading
- November 09, 2020 by Folktales Digital#pc, #pc version, #bugs, #bug fixing, #devlogHello Everyone, So, here are some updates of what we are working on and planning on our project :) Finally, the PC version is available :) For now it is an overview, so it is not as immersive as the... Continue reading
- October 10, 2020 by Folktales Digital##throw, ##gameplay, ##VR, ##virtualreality, ##VRGaming, ##Vikings, ##nordicβ, #axe, #saga, #programming, #weaponsHi there! Our amazing programmer Michal is working on the next update ! You will be able to throw and play around with axes and other weapons ;) The weapons will also stick and get stuck in materials... Continue reading